forked from defunkt/ReefVM
150 lines
5.8 KiB
Markdown
150 lines
5.8 KiB
Markdown
# CLAUDE.md
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This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
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## Project Overview
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ReefVM is a stack-based bytecode virtual machine for the Shrimp programming language. It implements a complete VM with closures, tail call optimization, exception handling, variadic functions, named parameters, and Ruby-style iterators with break/continue.
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**Essential reading**: Before making changes, read README.md, SPEC.md, and GUIDE.md to understand the VM architecture, instruction set, and compiler patterns.
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## Development Commands
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### Running Files
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```bash
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bun <file.ts> # Run TypeScript files directly
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bun examples/native.ts # Run example
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```
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### Testing
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```bash
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bun test # Run all tests
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bun test <file> # Run specific test file
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bun test --watch # Watch mode
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```
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### Building
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No build step required - Bun runs TypeScript directly.
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## Architecture
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### Core Components
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**VM Execution Model** (src/vm.ts):
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- Stack-based execution with program counter (PC)
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- Call stack for function frames
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- Exception handler stack for try/catch/finally
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- Lexical scope chain with parent references
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- Native function registry for TypeScript interop
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**Key subsystems**:
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- **bytecode.ts**: Parser that converts human-readable bytecode strings to executable bytecode. Handles label resolution, constant pool management, and function definition parsing.
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- **value.ts**: Tagged union Value type system with type coercion functions (toNumber, toString, isTrue, isEqual)
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- **scope.ts**: Linked scope chain for variable resolution with lexical scoping
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- **frame.ts**: Call frame tracking for function calls and break targets
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- **exception.ts**: Exception handler records for try/catch/finally blocks
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- **validator.ts**: Bytecode validation to catch common errors before execution
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- **opcode.ts**: OpCode enum defining all VM instructions
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### Critical Design Decisions
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**Relative jumps**: All JUMP instructions use PC-relative offsets (not absolute addresses), making bytecode position-independent. PUSH_TRY/PUSH_FINALLY use absolute addresses.
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**Truthiness semantics**: Only `null` and `false` are falsy. Unlike JavaScript, `0`, `""`, empty arrays, and empty dicts are truthy.
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**No AND/OR opcodes**: Short-circuit logical operations are implemented at the compiler level using JUMP patterns with DUP.
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**Tail call optimization**: TAIL_CALL reuses the current call frame instead of pushing a new one, enabling unbounded recursion.
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**Break semantics**: CALL marks frames as break targets. BREAK unwinds the call stack to the most recent break target, enabling Ruby-style iterator patterns.
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**Exception handling**: THROW jumps to finally (if present) or catch. The VM does NOT auto-jump to finally on successful try completion - compilers must explicitly generate JUMPs to finally blocks.
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**Parameter binding priority**: Named args bind to fixed params first. Unmatched named args go to `@named` dict parameter. Fixed params bind in order: named arg > positional arg > default > null.
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**Native function calling**: CALL_NATIVE consumes the entire stack as arguments (different from CALL which pops specific argument counts).
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## Testing Strategy
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Tests are organized by feature area:
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- **basic.test.ts**: Stack ops, arithmetic, comparisons, variables, control flow
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- **functions.test.ts**: Function creation, calls, closures, defaults, variadic, named args
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- **tail-call.test.ts**: Tail call optimization and unbounded recursion
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- **exceptions.test.ts**: Try/catch/finally, exception unwinding, nested handlers
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- **native.test.ts**: Native function interop (sync and async)
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- **bytecode.test.ts**: Bytecode parser, label resolution, constants
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- **validator.test.ts**: Bytecode validation rules
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- **examples.test.ts**: Integration tests for example programs
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When adding features:
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1. Add unit tests for the specific opcode/feature
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2. Add integration tests showing real-world usage
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3. Update SPEC.md with formal specification
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4. Update GUIDE.md with compiler patterns
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5. Consider adding an example to examples/
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## Common Patterns
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### Writing Bytecode Tests
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```typescript
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import { toBytecode, run } from "#reef"
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const bytecode = toBytecode(`
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PUSH 42
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STORE x
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LOAD x
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HALT
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`)
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const result = await run(bytecode)
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// result is { type: 'number', value: 42 }
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```
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### Native Function Registration
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```typescript
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const vm = new VM(bytecode)
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vm.registerFunction('functionName', (...args: Value[]): Value => {
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// Implementation
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return toValue(result)
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})
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await vm.run()
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```
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### Label Usage (Preferred)
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Use labels instead of numeric offsets for readability:
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```
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JUMP .skip
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PUSH 42
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HALT
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.skip:
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PUSH 99
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HALT
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```
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## TypeScript Configuration
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- Import alias: `#reef` maps to `./src/index.ts`
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- Module system: ES modules (`"type": "module"` in package.json)
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- Bun automatically handles TypeScript compilation
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## Bun-Specific Notes
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- Use `bun` instead of `node`, `npm`, `pnpm`, or `vite`
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- No need for dotenv - Bun loads .env automatically
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- Prefer Bun APIs over Node.js equivalents when available
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- See .cursor/rules/use-bun-instead-of-node-vite-npm-pnpm.mdc for detailed Bun usage
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## Common Gotchas
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**Jump offsets**: JUMP/JUMP_IF_FALSE/JUMP_IF_TRUE use relative offsets from the next instruction (PC + 1). PUSH_TRY/PUSH_FINALLY use absolute instruction indices.
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**Stack operations**: Most binary operations pop in reverse order (second operand is popped first, then first operand).
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**MAKE_ARRAY operand**: Specifies count, not a stack index. `MAKE_ARRAY #3` pops 3 items.
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**CALL_NATIVE stack behavior**: Unlike CALL, it consumes all stack values as arguments and clears the stack.
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**Finally blocks**: The compiler must generate explicit JUMPs to finally blocks for successful try/catch completion. The VM only auto-jumps to finally on THROW.
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**Variable scoping**: STORE updates existing variables in parent scopes or creates in current scope. It does NOT shadow by default.
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