Toes health-checks /ok during startup. The Go server can take a while to become healthy (cloning system apps repo on first run), so return 200 while the process is alive but not yet ready. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
203 lines
5.6 KiB
TypeScript
203 lines
5.6 KiB
TypeScript
import { join } from 'path'
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import { accessSync, chmodSync, constants, mkdirSync, unlinkSync } from 'fs'
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import type { ServerWebSocket, Subprocess } from 'bun'
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const DATA_DIR = process.env.DATA_DIR
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const PORT = Number(process.env.PORT) || 3000
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const SOCKET_PATH = DATA_DIR ? join(DATA_DIR, 'tronbyt.sock') : ''
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const BIN_DIR = join(import.meta.dir, '..', 'bin')
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let goHealthy = false
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let goProcess: Subprocess | undefined
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interface WsData {
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path: string
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protocols: string[]
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}
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const upstreams = new Map<ServerWebSocket<WsData>, WebSocket>()
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// Proxy fetch to Go server over unix socket
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function proxyFetch(req: Request): Promise<Response> | Response {
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const url = new URL(req.url)
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if (url.pathname === '/ok') {
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if (!goHealthy) return new Response('starting', { status: goProcess ? 200 : 503 })
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return fetch('http://localhost/health', { unix: SOCKET_PATH })
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.then((r) => (r.ok ? new Response('ok') : new Response('unhealthy', { status: 503 })))
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.catch(() => new Response('unhealthy', { status: 503 }))
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}
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return fetch(`http://localhost${url.pathname}${url.search}`, {
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method: req.method,
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headers: req.headers,
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body: req.body,
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unix: SOCKET_PATH,
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}).catch((e) => {
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console.error('Proxy error:', e)
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return new Response('Tronbyt server is not responding', { status: 502 })
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})
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}
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// WebSocket proxy
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const websocket = {
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open(ws: ServerWebSocket<WsData>) {
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const upstream = new WebSocket(`ws+unix://${SOCKET_PATH}:${ws.data.path}`, ws.data.protocols)
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upstream.binaryType = 'arraybuffer'
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upstreams.set(ws, upstream)
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upstream.addEventListener('message', (e) => ws.send(e.data as string | ArrayBuffer))
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upstream.addEventListener('close', () => { upstreams.delete(ws); ws.close() })
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upstream.addEventListener('error', () => { upstreams.delete(ws); ws.close() })
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},
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message(ws: ServerWebSocket<WsData>, msg: string | ArrayBuffer | Uint8Array) {
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const upstream = upstreams.get(ws)
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if (upstream?.readyState === WebSocket.OPEN) upstream.send(msg)
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},
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close(ws: ServerWebSocket<WsData>) {
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upstreams.get(ws)?.close()
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upstreams.delete(ws)
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},
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}
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// Server
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const server = Bun.serve({
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port: PORT,
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idleTimeout: 255,
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fetch(req, server) {
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if (req.headers.get('upgrade')?.toLowerCase() === 'websocket') {
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const url = new URL(req.url)
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const protocolHeader = req.headers.get('sec-websocket-protocol')
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const protocols = protocolHeader ? protocolHeader.split(',').map((p) => p.trim()) : []
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const headers: Record<string, string> = {}
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if (protocolHeader) headers['sec-websocket-protocol'] = protocolHeader
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if (server.upgrade(req, { data: { path: url.pathname + url.search, protocols }, headers })) return
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return new Response('WebSocket upgrade failed', { status: 500 })
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}
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return proxyFetch(req)
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},
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websocket,
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})
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console.log(`Listening on port ${server.port}`)
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// Go binary management
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function getBinaryName(): string {
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const platform = process.platform === 'darwin' ? 'darwin' : 'linux'
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const arch = process.arch === 'x64' ? 'amd64' : 'arm64'
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return `tronbyt-server-${platform}-${arch}`
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}
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async function waitForHealthy(maxAttempts = 60): Promise<boolean> {
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for (let i = 0; i < maxAttempts; i++) {
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try {
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const resp = await fetch('http://localhost/health', { unix: SOCKET_PATH })
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if (resp.ok) return true
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} catch {}
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await Bun.sleep(1000)
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}
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return false
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}
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async function downloadBinary(binPath: string): Promise<boolean> {
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const name = getBinaryName()
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const url = `https://github.com/tronbyt/server/releases/latest/download/${name}`
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console.log(`Downloading ${name}...`)
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try {
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const resp = await fetch(url, { redirect: 'follow' })
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if (!resp.ok) {
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console.error(`Download failed: ${resp.status} ${resp.statusText}`)
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return false
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}
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mkdirSync(BIN_DIR, { recursive: true })
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await Bun.write(binPath, resp)
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chmodSync(binPath, 0o755)
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console.log('Download complete')
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return true
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} catch (e) {
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console.error('Download failed:', e)
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return false
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}
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}
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function validate(): string | undefined {
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if (!DATA_DIR) return 'DATA_DIR env var is not set — toes should provide this automatically'
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const binPath = join(BIN_DIR, getBinaryName())
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try {
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accessSync(binPath, constants.X_OK)
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} catch {
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return `Binary not found or not executable: ${binPath}`
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}
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}
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async function spawnGoServer() {
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const binPath = join(BIN_DIR, getBinaryName())
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if (!(await Bun.file(binPath).exists())) {
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if (!(await downloadBinary(binPath))) return
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}
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const error = validate()
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if (error) {
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console.error(`Setup error: ${error}`)
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return
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}
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try { unlinkSync(SOCKET_PATH) } catch {}
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console.log('Starting tronbyt server...')
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goProcess = Bun.spawn([binPath], {
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env: {
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...process.env,
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TRONBYT_UNIX_SOCKET: SOCKET_PATH,
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DATA_DIR,
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DB_DSN: join(DATA_DIR!, 'tronbyt.db'),
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PRODUCTION: process.env.PRODUCTION ?? 'false',
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SINGLE_USER_AUTO_LOGIN: process.env.SINGLE_USER_AUTO_LOGIN ?? 'true',
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SYSTEM_APPS_AUTO_REFRESH: process.env.SYSTEM_APPS_AUTO_REFRESH ?? 'true',
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},
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stdout: 'inherit',
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stderr: 'inherit',
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})
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goProcess.exited.then((code) => {
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console.log(`Tronbyt server exited with code ${code}`)
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goHealthy = false
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goProcess = undefined
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})
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if (await waitForHealthy()) {
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goHealthy = true
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console.log('Tronbyt server is healthy')
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} else {
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console.error('Tronbyt server failed to become healthy')
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}
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}
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function shutdown() {
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if (!goProcess) return
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console.log('Shutting down tronbyt server...')
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goProcess.kill('SIGTERM')
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}
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process.on('SIGTERM', shutdown)
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process.on('SIGINT', shutdown)
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spawnGoServer()
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