# Shrimp Language ## Overview Shrimp is a shell-like scripting language that combines the simplicity of command-line interfaces with functional programming concepts. Built using Lezer (CodeMirror's parser system) with TypeScript. ## Language Design Philosophy - **Everything is an expression** - Commands, assignments, and functions all return values - **Whitespace matters** - Spaces distinguish operators from identifiers (e.g., `x-1` is an identifier, `x - 1` is subtraction) - **Shell-like command syntax** - `echo hello world` works naturally - **Named arguments without quotes** - `tail file.txt lines=30` - **Unbound symbols become strings** - `echo hello` treats `hello` as a string if not defined - **Simplicity over cleverness** - Each feature should work one way, consistently. Two simple features that are easy to explain beat one complex feature that requires lots of explanation ## Current Status & Goals ### Today's Implementation Goals 1. ✅ **Interpreter Setup** - Renamed evaluator to interpreter for clarity 2. **Command Execution** - Support calling external commands and built-in functions 3. **Variable Assignment** - Implement assignment with validation using Lezer context tracking ### Parser Features - ✅ Distinguishes between identifiers (assignable) and words (non-assignable) - ✅ Smart tokenization for named args (`lines=30` splits, but `./path=value` stays together) - ✅ Handles ambiguous cases (bare identifier could be function call or variable reference) ## Grammar Architecture See `src/parser/example.shrimp` for language examples and `src/parser/shrimp.grammar` for the full grammar. ### Key Token Types - **Identifier** - Lowercase/emoji start, can contain dashes/numbers (assignable) - **Word** - Any non-whitespace that isn't a valid identifier (paths, URLs, etc.) - **FunctionCall** - Identifier followed by arguments - **FunctionCallOrIdentifier** - Ambiguous case resolved at runtime