Fix stale review flag healing and prevent concurrent state overwrites
Use already-loaded state in list command instead of re-reading. In review command, patch in_review on fresh state to avoid clobbering concurrent changes, and skip worktree save in print mode. Remove unused white import and unnecessary nullish coalescing fallback. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@ -2,7 +2,7 @@ import { homedir } from "os"
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import * as git from "../git.ts"
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import * as vm from "../vm.ts"
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import * as state from "../state.ts"
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import { reset, dim, bold, green, yellow, cyan, magenta, white, red } from "../fmt.ts"
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import { reset, dim, bold, green, yellow, cyan, magenta, red } from "../fmt.ts"
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export async function action(opts: { json?: boolean }) {
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const root = await git.repoRoot()
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@ -62,13 +62,7 @@ export async function action(opts: { json?: boolean }) {
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// Batch self-heal stale in_review flags with a single state write
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if (staleReviewSessions.length > 0) {
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for (const s of staleReviewSessions) s.in_review = false
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const current = await state.load(root).catch(() => null)
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if (current) {
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for (const s of staleReviewSessions) {
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if (current.sessions[s.branch]) current.sessions[s.branch].in_review = false
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}
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await state.save(root, current).catch(() => {})
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}
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await state.save(root, st).catch(() => {})
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}
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if (opts.json) {
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@ -93,7 +87,7 @@ export async function action(opts: { json?: boolean }) {
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for (const s of sessions) {
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const prompt = (s.prompt ?? "").split("\n")[0]
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const status = statuses[s.branch] ?? "idle"
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const { icon, color: bc } = styles[status] ?? styles.idle
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const { icon, color: bc } = styles[status]
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const maxPrompt = cols - prefixWidth
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const truncated = maxPrompt > 3 && prompt.length > maxPrompt ? prompt.slice(0, maxPrompt - 3) + "..." : prompt
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console.log(`${icon} ${bc}${s.branch.padEnd(branchWidth)}${reset} ${dim}${truncated}${reset}`)
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@ -82,9 +82,14 @@ Your thoughts, in brief.
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await vm.claude(session.worktree, { prompt })
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}
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} finally {
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// Always attempt save and clear review state
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await saveChanges(session.worktree, session.branch).catch(() => {})
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session.in_review = false
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await state.setSession(root, session).catch(() => {})
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spin.stop()
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// Save worktree changes only in interactive mode
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if (!opts.print) await saveChanges(session.worktree, session.branch).catch(() => {})
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// Patch only in_review on fresh state to avoid overwriting concurrent changes
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const current = await state.load(root).catch(() => null)
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if (current?.sessions[session.branch]) {
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current.sessions[session.branch].in_review = false
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await state.save(root, current).catch(() => {})
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}
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}
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}
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