This commit is contained in:
Chris Wanstrath 2025-09-27 19:55:18 -07:00
parent d0e8f2f261
commit f792f76f6c

View File

@ -16,23 +16,104 @@ export type CommandResult = {
output: CommandOutput output: CommandOutput
} }
export type InputState = { key: string, shift: boolean, ctrl: boolean, meta: boolean } export type InputState = { key: string, shift: boolean, ctrl: boolean, meta: boolean, pressed: Set<string> }
export class GameContext { export class GameContext {
height = 540
width = 960
constructor(public ctx: CanvasRenderingContext2D) { } constructor(public ctx: CanvasRenderingContext2D) { }
circ(x: number, y: number, r: number, color = "black") { get width() { return this.ctx.canvas.width }
const ctx = this.ctx get height() { return this.ctx.canvas.height }
ctx.beginPath()
ctx.strokeStyle = color
ctx.arc(x, y, r, 0, Math.PI * 2)
ctx.stroke()
}
clear() { clear() {
this.ctx.clearRect(0, 0, this.width, this.height) this.ctx.clearRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height)
}
circ(x: number, y: number, r: number, color = "black") {
const c = this.ctx
c.save()
c.beginPath()
c.strokeStyle = color
c.arc(x, y, r, 0, Math.PI * 2)
c.stroke()
c.restore()
}
circfill(x: number, y: number, r: number, color = "black") {
const c = this.ctx
c.beginPath()
c.fillStyle = color
c.arc(x, y, r, 0, Math.PI * 2)
c.fill()
}
line(x0: number, y0: number, x1: number, y1: number, color = "black") {
const c = this.ctx
c.beginPath()
c.strokeStyle = color
c.moveTo(x0, y0)
c.lineTo(x1, y1)
c.stroke()
}
oval(x0: number, y0: number, x1: number, y1: number, color = "black") {
const c = this.ctx
const w = x1 - x0
const h = y1 - y0
c.beginPath()
c.strokeStyle = color
c.ellipse(x0 + w / 2, y0 + h / 2, Math.abs(w) / 2, Math.abs(h) / 2, 0, 0, Math.PI * 2)
c.stroke()
}
ovalfill(x0: number, y0: number, x1: number, y1: number, color = "black") {
const c = this.ctx
const w = x1 - x0
const h = y1 - y0
c.beginPath()
c.fillStyle = color
c.ellipse(x0 + w / 2, y0 + h / 2, Math.abs(w) / 2, Math.abs(h) / 2, 0, 0, Math.PI * 2)
c.fill()
}
rect(x0: number, y0: number, x1: number, y1: number, color = "black") {
const c = this.ctx
c.beginPath()
c.strokeStyle = color
c.rect(x0, y0, x1 - x0, y1 - y0)
c.stroke()
}
rectfill(x0: number, y0: number, x1: number, y1: number, color = "black") {
this.ctx.fillStyle = color
this.ctx.fillRect(x0, y0, x1 - x0, y1 - y0)
}
rrect(x: number, y: number, w: number, h: number, r: number, color = "black") {
const c = this.ctx
c.beginPath()
c.strokeStyle = color
this.roundRectPath(x, y, w, h, r)
c.stroke()
}
rrectfill(x: number, y: number, w: number, h: number, r: number, color = "black") {
const c = this.ctx
c.beginPath()
c.fillStyle = color
this.roundRectPath(x, y, w, h, r)
c.fill()
}
private roundRectPath(x: number, y: number, w: number, h: number, r: number) {
const c = this.ctx
c.moveTo(x + r, y)
c.lineTo(x + w - r, y)
c.quadraticCurveTo(x + w, y, x + w, y + r)
c.lineTo(x + w, y + h - r)
c.quadraticCurveTo(x + w, y + h, x + w - r, y + h)
c.lineTo(x + r, y + h)
c.quadraticCurveTo(x, y + h, x, y + h - r)
c.lineTo(x, y + r)
c.quadraticCurveTo(x, y, x + r, y)
} }
} }