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3 changed files with 7 additions and 47 deletions

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@ -128,8 +128,6 @@ export default () => (
) )
``` ```
Install the `vscode-styled-components` VSCode extension to highlight inline `css` tags!
### css reset ### css reset
@ -180,8 +178,6 @@ export default () => (
) )
``` ```
Install the `vscode-styled-components` VSCode extension to highlight inline `js` tags!
### pub ### pub
Anything in `pub/` is served as-is. Simple stuff. Anything in `pub/` is served as-is. Simple stuff.

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@ -1,6 +1,6 @@
import { join } from 'path' import { join } from 'path'
import prettier from 'prettier' import prettier from 'prettier'
import { type Context, Hono, type Schema, type Env } from 'hono' import { type Context, Hono } from 'hono'
import { serveStatic } from 'hono/bun' import { serveStatic } from 'hono/bun'
import color from 'kleur' import color from 'kleur'
@ -18,21 +18,14 @@ export type HypeProps = {
reset?: boolean reset?: boolean
} }
export class Hype< export class Hype extends Hono {
E extends Env = Env,
S extends Schema = {},
BasePath extends string = '/'
> extends Hono<E, S, BasePath> {
props?: HypeProps
routesRegistered = false routesRegistered = false
props: HypeProps = {}
constructor(props?: HypeProps & ConstructorParameters<typeof Hono<E, S, BasePath>>[0]) { constructor(props?: HypeProps) {
super(props) super()
if (props) { if (props) this.props = props
const { pico, reset } = props
this.props = { pico, reset }
}
} }
registerRoutes() { registerRoutes() {
@ -57,22 +50,6 @@ export class Hype<
console.log(fn(`${c.res.status}`), `${color.bold(method)} ${c.req.url} (${end - start}ms)`) console.log(fn(`${c.res.status}`), `${color.bold(method)} ${c.req.url} (${end - start}ms)`)
}) })
// exception handler
this.onError((err, c) => {
const isDev = process.env.NODE_ENV !== 'production'
return c.html(
`<!DOCTYPE html>
<html>
<body>
<h1>Error: ${err.message}</h1>
${isDev ? `<pre>${err.stack}</pre>` : '<p>An error occurred</p>'}
</body>
</html>`,
500
)
})
// prettify HTML output // prettify HTML output
if (process.env.NODE_ENV !== 'production') { if (process.env.NODE_ENV !== 'production') {
this.use('*', async (c, next) => { this.use('*', async (c, next) => {
@ -125,7 +102,7 @@ export class Hype<
Layout = (await import(layoutPath + `?t=${Date.now()}`)).default Layout = (await import(layoutPath + `?t=${Date.now()}`)).default
const page = await import(path + `?t=${Date.now()}`) const page = await import(path + `?t=${Date.now()}`)
const innerHTML = typeof page.default === 'function' ? <page.default c={c} req={c.req} /> : page.default const innerHTML = typeof page.default === 'function' ? <page.default req={c.req} /> : page.default
const withLayout = Layout ? <Layout props={this.props}>{innerHTML}</Layout> : innerHTML const withLayout = Layout ? <Layout props={this.props}>{innerHTML}</Layout> : innerHTML
return c.html(withLayout) return c.html(withLayout)
}) })

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@ -105,19 +105,6 @@ export function unique<T>(array: T[]): T[] {
return [...new Set(array)] return [...new Set(array)]
} }
// shuffle a copy of an array
export function shuffle<T>(arr: readonly T[]): T[] {
const out = arr.slice()
for (let i = out.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1))
const tmp = out[i]!
out[i] = out[j]!
out[j] = tmp
}
return out
}
// random number between 1 and 10, with decreasing probability // random number between 1 and 10, with decreasing probability
export function weightedRand(): number { export function weightedRand(): number {
// Weights: 1 has weight 10, 2 has weight 9, ..., 10 has weight 1 // Weights: 1 has weight 10, 2 has weight 9, ..., 10 has weight 1